Fixed issue with dungeon-buttons not working on Ragnarok. 12am thru 5am provides temporary buff to live connected players which boosts loot crate quality by 40% (over base values, 15% over LioMagic values), drops more loot, and adds more cosmetics to loot crate drops All hat-wearing wild dinos are wearing Santa hats Ragnarok: Fixed over-spawner issue and trigger issues Aberrant Baryonyx now yields correct Aberrant egg Fixed several cases where you could get through the world geometry Aberration: Fixed various server-side map holes Aberration: Camera Shake slider now scales down the earthquake shakes (except when rock-climbing where it's critical to avoid falling!) Aberration: Endboss projectiles now target invisible rockdrakes Aberration: Crafting an Element now gives you THREE Element items Aberration: Surface Hyper Power Nodes now recharge 2x speed (for 2x Element Crafting rate) Aberration: Fixed Battery recharging rate inaccuracy on Power Nodes Made TheIsland Ascension properly give its Ascension Implant/Levels again Fixed an animation-related server crash Aberration: Fixed issue with Powernodes not recharging when stasised. #Big fish games jack of all tribes mod#Fixed a client rendering crash associated with certain mod maps Fixed Aberration Power Nodes not recharging properly. Fixed (we think) characters potentially being lost during Cross-ARK transfer Fixed characters being lost during Ascension. Limited single chat length to 256 characters. Fixed an issue where foliage might not be synced properly when teleporting between large bases. Fixed another CrossARK character transfer issue. Fixed Zipline-Crossbow shot not working properly on dedicated servers. Fixed Tuso to not be able to damage through world geometry. Fixed Dino-attached C4 to not apply damage if it explodes through a mesh. PreventOfflinePvPConnectionInvincibleInterval=5 GameUserSettings.ini (or ? launch param): #Big fish games jack of all tribes Patch#Revamped Dinos: Procoptodon, Gigantopithecus, Direbear, Direwolf, T-Rex, and many new features and fixes, with full patch note details here: Grinding Tek structures no longer yields Element Shards Fixed issue where Gigantopithecus were not loading their stats values from previous savegames. #Big fish games jack of all tribes upgrade#Server upgrade required! We strongly recommend all servers upgrade to at least 278.1 to avoid client disconnects! Fixed an issue where the Procop's pouch would not stay open over server restart/relog in single player. Fixed an issue where the Procop was not able to pick up flyers in its pouch. Fixed an issue where armor would stack on the client side when using folders. #Big fish games jack of all tribes mods#Fixed a crash that occurred when loading mods in single player. Fixed an issue where the Karkinos couldn't jump underwater. Fixed an issue where the Argent was missing its flying animation when using some mods. Fixed an issue where the Aberrant Direbear and Aberrant Bigfoot couldn't be transferred off of Aberration. Slightly decreased Rex's ability to climb slopes. Fixed an issue where the Mini Map Marker wouldn't display correctly in certain areas of the game. Fixed an issue with misaligned Direwolf sniff animation. Increased the Procop's weight properly as mention in the TLC patch notes. #Big fish games jack of all tribes update#Server-side update for Valentine's Day event content (Randomly Colored Dinos & Chocolate Cake "eggs"), optionally run with -vday if you want to use the 3x Mating/Maturation boosts Added logic to translate damage from player to their glider Projectiles do 3x damage to durability of chest pieces while a glider is attached Increased plantx projectile damage by 2.5x Reworked extinction mode save nuking to kill subfolders as well Fixed issue where a second instance of certain boss fights could be started while someone was already inside Fixed an exploit that allowed players to get through the map/mesh Prevented closing glider for a brief period after opening (prevents accidental closure when spamming to open) Fix climbing off of a ladder into geometry (including barriers) temporarily (addresses known undermesh exploits) Disabled placement of structures when recently stuck in geometry (addresses known undermesh exploits) * Fixed Therizino and Moschops cloning exploit * Plant Z healing effectiveness reduced to 0.5% HP per second for players and 0.33% HP per second for Dinos (with a cap of 80) * Plugged various holes used to undermesh in The Center, The Island, and Aberration (server side only for now) * Separated C4 into their own structure limit category with a limit of 150 per 50m * Fixed bug that prevented tribe renaming Latest ARK Steam Patch Notes are found here:
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